XenoKit

Help

Install XenoKit, set up your first project, bring your CodeKit projects across and use the command line.

Screenshot: XenoKit Set Up, choosing the Sass and script folders of a project
Start here

Getting started with XenoKit

Install XenoKit, add the command-line tool, and set up your first project so it compiles as you save.

  1. Move to Applications
  2. Install the command-line tool
  3. Add a project
  4. Choose its folders
  5. Install the tools it needs
  6. Start watching

Getting started

1 article · installing and your first project

Switching from CodeKit

1 article · importing projects and comparing output

Command line & AI agents

2 articles · the xenokit CLI, CI and coding agents

Still stuck?

Open a ticket and tell us what you’re seeing. Include your XenoKit and macOS versions, and we’ll reply by email from support@xenoplexus.com.

Read the XenoKit FAQ →Release notes → About XenoKit →

CodeKit is a trademark of its respective owner. XenoKit is independent and is not affiliated with or endorsed by its owner.

Questions about XenoKit?

Check the help pages first, or send us a message and we’ll get back to you within 24 hours.

Need help with an app or a license? Open a support ticket →

We reply within 24 hours on business days.